Liberta Duel Academy is a Yu-Gi-Oh! roleplay site set in an Alternate Universe (AU) version of the original series of Yu-Gi-Oh!, set roughly 50 years after the end of the Dark Side of Dimensions movie. Liberta Duel Academy is set in the city of Silvershine located in a fictional small country known as Silva, somewhere along the western coastside of Europe.
September through October 20X1 - Welcome, Class of 20X4!
The new school year at Liberta Duel Academy is here! Students - new and returning - are adjusting to their school life and getting themselves settled in. The entrance ceremony presented the principal's address, spoke of Dorm Rankings, and introduced the Student Council. Alongside the standard Master Duels, the experimental "Specialty Duels" were announced to those new to the academy. So unpack; duel a fellow or two; explore the academy and the city of Silvershine! Action; adventure; slice of life; it's up to you! How will you have yours unfold?
Post by Rina Kasakura on Feb 13, 2021 21:45:57 GMT
^^^
Loosely, that's what I want for them, lore-wise: each regular Number from 1-107 (excluding Chaos and other forms) having significance in the lore of Silva, Europe (or just Silvershine, Silva).
For example, with Number 82: Heartlandraco
The Heartland Natural Parks, expanding between the mainland and island sections of the city, they're expansive parks filled with forests and lakes for the sake of allowing native flora and fauna to still prosper. A particular monster 'Number 82: Heartlandraco' was actually designed intended as a mascot for the place, and is featured prominently on the Kaiba Corp approved organisations handling the natural parks, on their buildings, vehicles and uniforms.
Expanding on that: In 1982, the original, less-monstrous and more-cuddly Heartland Draco mascot costume was created and utilized. Later, the character was recognized and erected into two statues, on the island and mainland, respectively, before being featured in a Duel Monsters card. Its Number, in this case, refers to the year of its creation; the spell effect referring to its park(green) habitat; its effect reflecting on the fact that the person in the costume would make two trips to the island and back each shift.
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I wanted to, over time, give in-universe reasons for each of the 107 Number monsters' numbers and (parts of) their appearance whenever one finds the time.
This isn't really anything important; just something I wanted to have done, passively, regardless of how long it takes. Like, say, if, in one of your RP posts, you happen to explain the reasoning for Number x because you know something about it, you could then link me to the topic/post and I can add the explanation to a public lore list of sorts. And if you think up lore for one that -I- put up, I wouldn't mind having yours replace mine if I haven't explained it in the RP yet. If only 2 cards get lore every IRL year, I'd be fine with that.
What are your thoughts on this passive-ish activity?
Ace Monster: "Blaze Fenix, the Burning Bombardment Bird;" "Volcanic Doomfire"